Episode 5 Adding AI Guard and Behaviour Trees


Today we are entering a very exciting field, AI!

In this tutorial, we are adding a basic AI Guard, and play around with behaviour trees =)

This is one of my favourite topics in game dev!

Steps to follow:

1. Prepare the level map

2. Create the AIGuard

3.  Adding a purpose to the AIGuard

4. Make the AIGuard patrol on 2 points


Files

StealthGame Episode 5 - Tutorial.pdf 2.1 MB
Jul 04, 2020
StealthGame Episode 5 - Project Files 19 MB
Jun 28, 2020

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