Episode 12 Dynamic Dialogue System for NPC and Interactive Objects


In this episode, we continue with our dynamic dialogue system, we will have endless lines of dialogue for an NPC and options to select for our player!

Steps:

  1. Updating the UI Widget to add options for the player
  2. Adding extra input for the options
  3. Defining a FTable structure to represent the dialogues.
  4. Dialogue System Implementation

Files

StealthGame Episode 12 - Tutorial 2.1 MB
Oct 04, 2020
StealthGame Episode 12- Project Files 18 MB
Oct 04, 2020

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