Episode 13 Adding dialogue to interactive objects and using event delegates


In this episode, we are adding extra elements to the dialogue system.

We will add an event delegate to handle when a dialogue ends.

We will combine the dialogue with an interactive object.



Steps:

  1. Adding an event delegate in the UI
  2. Subscribing to the event
  3. Using the dialogue system in an interactive object
  4. Adding the dialogue component to the new interactive

Files

StealthGame Episode 13 - Tutorial 1.3 MB
Oct 25, 2020
StealthGame Episode 13- Project Files 19 MB
Oct 25, 2020

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