Episode 4, Pushing Box game mechanic


In the previous episode we implemented a deadly laser.... the poor robot can get past that part, don't worry in this one we are going to solve that!

How? you might ask. We are adding a push box mechanic!

A what now? Yes, yes you read correctly, the robot can block the laser with a box yaay!

Ok... Bee stop joking around let's get to work =)

 In this episode we: 

  • Add a new animation, and character state to indicate the push mechanic
  • We implement a push object extending from an interactive base
  • We implement logic on the character to put everything together
  • We add extra functionality to the deadly laser to detect the box.

Files

StealthGame Episode 4 - Tutorial.pdf 1 MB
Jul 03, 2020
StealthGame Episode 4 - Project Files 19 MB
Jun 28, 2020

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